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Maya 2018.3
Maya 2018.3









maya 2018.3

  • Instant Forest: Creates a forest of trees on the selected model (either using default trees or your own customized ones).
  • maya 2018.3

    Explode this Mesh: Allows you to use a falloff area to break a mesh apart.

    maya 2018.3

    To use one, drag and drop a preset from the Smart Presets folder in the Content Browser onto your scene, then drag an appropriate node into the option window. Smart presets are one-click presets designed to display commonly used Motion Graphics effects or perform other useful actions. Repro: Performance has been enhanced when adding objects.You can also now preview IDs and drag existing points around with the new Nudge brush. Placer: A new Stick to Mesh mode allows you to anchor points to a mesh when manipulating them.You can also turn objects off when using Closest Point on Mesh if their ray misses the mesh (useful for hiding points that fall off the mesh when using World mode). Offset: You can now reorder points based on the XYZ axes, by proximity to a point or mesh, or randomly.Instancer: A new Display Percentage attribute has been added, which can reduce the number of points drawn in the Viewport (though all of them will always be rendered).These options are only available if the Auto frame option is active. Otherwise, the Graph Editor Graph View is framed only in the x-axis. Two new options, Auto frame both axes in the Graph Editor section of the Animation (Settings) Preferences and Auto Frame Time in the Graph Editor View menu let you set theGraph Editor to automatically center the Graph View in both the x (value) and y (time) axes. Art by Jacob Claussen Graph Editor Auto Frame











    Maya 2018.3